Your objectives
Develop the topological and event-based continuity of game levels;
Develop game levels on paper and in 3D and support the graphic completion process;
Assist the different departments involved in creating game levels;
Participate in the narrative and gameplay directions proposed by other departments;
Ensure seamless gameplay and the good technical performance of game levels.
Player Profile
5 years or more of experience as a level designer;
Background in design or relevant equivalent;
Scripting and problem-solving skills;
Excellent knowledge of the video game industry;
Creative and at ease working in a creative environment;
Autonomous, proactive and detail-oriented;
Good listener, fast learner;
Passionate about video games;
Perk: Experience with different game engines;
Perk: Fluent in spoken and written French and English;
Perk: Knowledge of 3D Studio Max or other 3D software;
Perk: Loves the Call of Duty and Warzone games.
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