Kforce has a client that is seeking a Shader Technical Artist in Redmond, WA (100% remote candidates will be considered if willing to adopt PST hours).Our client is a cutting-edge provider of world class software, solutions, and services. Employing over 100,000 passionate people worldwide, they empower every person and every organization on the planet to achieve their dreams. Their best-in-class advancements in cloud, gaming, mobile, machine learning, and AI are changing the way people go about their lives. Doing business in 170 countries, our client is dedicated to fulfilling their mission of helping you and your organization achieve more around the world.Come join a world-renowned gaming franchise in our clients gaming division! They offer a unique work environment that is innovative and electric, and at the same time, open and accepting.Your work here will help the studio expand into new territory, reaching more customers, and reaching them in ways not yet previously explored. We will highlight your unique strengths and will provide you with the right opportunities that best leverage your areas of passion. We value the perspective and experience you bring and promote an autonomous workstyle. * BS/BA degree in Computer Science, Engineering, Graphic Arts, Art, or a related field * 3 years of production experience creating real-time AAA quality shaders * Deep understanding of PBR shading principals and techniques * Proficiency in HLSL/GLSL and experience with node-based shader authoring systems * Previous experience debugging shader performance for console and PC AAA titles * Understanding of 3D graphics math and lighting principles * Excellent communication skills * Work well under deadlines and multi-tasks * Awareness of current rendering/shading trends and techniques in the industry * Portfolio demonstrating these proficiencies * Understanding of basic rendering pipelines Best vs. average:The best candidate will have 3 years of experience working as a Technical Artist their portfolio will include: * Complex shader authoring experience * Houdini production experience * Experiencing developing character customization systems * Experience developing animation systems * Experience developing environment customization systems Disqualifiers: * No experience working collaboratively in a team that requires solid communication and/or a lack of gaming environment experience Kforce is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, pregnancy, sexual orientation, gender identity, national origin, age, protected veteran status, or disability status.Compensation Type:Hours
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