People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting AAA projects with the top publishers in the industry: Project Gemini with Square Enix and Project Dagger with Take-Two (2K), in addition to a new IP to be self-published and two other games in a concept phase. One of our IPs is also being adapted for VR technology.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!
The People Can Fly development team are on the lookout for a Lead User Interface Engineer. We are looking for an experienced developer, with established video game UI credentials. You will be working on best-in-class UI for AAA games for multiple platforms working closely with UX designers, game designers, and gameplay programmers to achieve that.
Our mission is to create a high-quality, responsive UI, which is vital for the best gaming experience and create a best in class user interface engineering team to help us achieve that goal. We aim to create stunning, performant interfaces with modern tools.
In this role you will
Nice to have
What we offer:
U.S.
Canada
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